When stealing artifacts from a party, what factors are involved?
• Artifact Barter Value, if the Artifact is equipped, Thief Level, Target Level, Thief Dexterity, Target Dexterity, if the army is a City, if the army is in a Thieves Guild, if the target is a Creature, if the target is a Military unit, if the target is a Leader, if the target is an Heir. • To successfully Steal, Spy or Free a POW, a Thief must make successful rolls against EVERY unit in the targeted party. • First, a roll of 0 to 19 is generated. • One-tenth of the Stealing Thief’s Dexterity is added to the roll. • If the Artifact being stolen is equipped by the target Champion, the Barter Value is multiplied by 1.5. • The ‘Greedy Factor’ is the sum of the Barter Values of all artifacts being stolen, divided by 50 times the Level of the Thief. If the Barter Value of the Artifact is 3000 and is equipped by a Champion and the Thieving Champion is Level 10: 3000 (* 1.5), / (50 * 10); 4500 / 500 = 9. The Greedy Factor (9) is subtracted from the roll. The Greedy Factor is applied to the ro