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When I bind a door to a torchable object it disappears?

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When I bind a door to a torchable object it disappears?

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….. A: A torchable object is simply a padlock or a weld spot depending on the properties of the object. You don’t bind anything to it. You use a torch on it, and it sends a command when its torched. The command could be to unlock the door. I want to also add that they disabled the Welder part of the torch in the SP game. So you won’t see it in SP. What I did in Stranded2 was swap the skins and models around in the torchable’s properties. So this depends on what type game you are making a map for. DEdit treats the run option as an SP game. The hackable works the same way as the torchable. It sends a command when it is hacked. You don’t bind anything to it. It shows a hack icon when you point to it . You use the hacking device on it, which can be added in the map through an ammo box or a pickup command.

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