When building an SDK demo for PC Emulation using Microsoft Visual C++ 6.0 I get a lot of link errors coming from the Tools modules. How can I fix this?
A. The OpenGL ES Tools library (OGLESTools.lib) in the SDK is built with the Microsoft Visual C++.NET 2003 compiler. Those link errors are due to incompatibilities between the compiler used to build your application (Microsoft Visual C++ 6.0) and the OGLESTools.lib binary generated by Visual C++.NET 2003. To remedy the problem, re-build the OpenGL ES Tools library with your own Visual C++ 6.0 compiler.