Whats the difference between the Plug-In and OpenGL versions?
The OpenGL version functions as its own program and does not need an editor to run. There are three main differences. 1) The OpenGL version uses OpenGL for the rendering, so if you have the proper 3D card with video output, you do not need to render the moves. There is Sony 9-pin control of a VTR and batch recording options help automate the lay-down to tape. 2) There is the option to rotate the image in the OpenGL version. 3) There is the ability to print storyboards of the moves via a printer. Also remember that you can upgrade from Producer+Render to the OpenGL version at any time for the difference in their price.