Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

Whats the difference between samplers and physical modeling type synthesis?

0
Posted

Whats the difference between samplers and physical modeling type synthesis?

0

Samples can easily always sound better than a synthesized sound in a single dimension. But sounds have another dimension for most of us wind controller players- that is, they need to respond and be played and adapt to the musical demand. Samples are merely a snippet of a real recording so I would expect them to sound as good as any CD recording of that instrument playing. Essentially, that’s all samples are anyway. The problem is when you try to manipulate the sample and play it expressively or differently than how it was originally recorded. You run into insurmountable problems once you try to do expressive things that are not already recorded into the samples. A sampler’s filters and layers only go so far. I’ve tried to find ways around it with just about every sampler made. But when you start to get down to trying expressive things that really matter with samples you end up hitting the wall of limitations- at least given our current technology. For example, let’s say you want to cre

0

Samples can easily always sound better than a synthesized sound in a single dimension. But sounds have another dimension for most of us wind controller players- that is, they need to respond and be played and adapt to the musical demand. Samples are merely a snippet of a real recording so I would expect them to sound as good as any CD recording of that instrument playing. Essentially, that’s all samples are anyway. The problem is when you try to manipulate the sample and play it expressively or differently than how it was originally recorded. You run into insurmountable problems once you try to do expressive things that are not already recorded into the samples. A sampler’s filters and layers only go so far. I’ve tried to find ways around it with just about every sampler made. But when you start to get down to trying expressive things that really matter with samples you end up hitting the wall of limitations- at least given our current technology. For example, let’s say you want to cre

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123