Whats good about playing two differing personalities and gameplay?
I’m really a sucker for a good emotional tag in a story, and I think by playing the game as both Law and Sara on successive playthroughs different aspects of their personality and quirks are expressed in subtle (and sometimes overt) ways. I think that varied experience overlaid on the same storyline makes the emotional payoff with the characters at the end even sweeter. Things they say and the way they say them build up to the point where you can anticipate what they might say in a situation as it unfolds, and it’s kind of cool when they start reacting how you imagine they will because it means that you’ve gotten to know them – they’re not just cardboard cutouts. Bam! You’ve been infected with emotional involvement at that point, and that’s a really sweet bug to catch in a game. By all means try to unlock the special games. Some of the stuff Al says in the Law vs. Law special unlockable mini-game still cracks me up. What is an incredible feature that gamers can look forward to in Miami