Whats Apogees relationship with Parallax?
Originally, the game Descent, written by Parallax and distributed by Interplay, was to be an Apogee game. And indeed, Parallax and Apogee worked on it together for seven or eight months. But due to financial issues, Apogee cancelled it in January of 1995. Interplay picked it up, impressed by the working demo Parallax then had after its association with Apogee, and the rest is history. Part of the deal Apogee made with Interplay when the Descent rights were sold was that Apogee would get a cut of Parallax’s next new game. Descent II didn’t qualify for that, but Descent: Freespace did. Initially, the plan was for 3D Realms to release the shareware version of Descent: Freespace and sell the registered version exclusively for three months, at which point Interplay would start selling it too. However, in late April 1998, Interplay bought the full rights to the game. Apogee no longer has anything to do with Descent: Freespace or any of the other Descent games. In the credits for Descent, the