What would constitute non-critical versus significant damage on landing as described in the rules?
The decision will be at the discretion of the flight line judges. In general, non-critical damage would allow the aircraft to be easily returned to safe flight status. A couple of examples of non-critical damage would be a broken propeller, bent landing gear, sheared nylon bolts or minor scratches to the finish. If any component is structurally damaged and would be considered a hazard to safe flight then it will be considered as significant damage. • Questions: Does the ten minute mission window apply to one flight attempt (chosen from Mission A, B or C) or to two different Missions flown in one uninterrupted sequence? Answer: The 10 minute window is for a single mission event (A, B or C). • Question: In the rules examples, all the times are in round minutes.
Related Questions
- Page 33 of the rules says, "The instant that a character has a number of damage tokens on it equal to its Fighting score, it is smoked." Can you heal a character that is being smoked?
- What would constitute non-critical versus significant damage on landing as described in the rules?
- What are the significant digits rules for addition, multiplication, and division?