What was the reason behind making another expansion for Europa Universalis III (EU3)?
Johan Andersson: There were two reasons. Partly, it’s because EU3 is of such a scope that there is always something more to add; it is one of those projects that are never truly finished. However, the main reason was that we asked our fans which game they would like to see an expansion for and EU3 won, hands down. In this situation, we felt that it would be foolish to ignore our fans unless we had a very good reason. Why did you decide to overhaul the visuals? JA: In EU3, you spend a lot of time looking at the map. It is the main focus of the game. If the map looks bad, then looking at it becomes a chore and the game itself becomes less fun. Since releasing EU3, we have improved the map both visually and technically, so we felt that this expansion gave us an ideal opportunity to present it to the players. Did you do anything else with the map? JA: We took a long look at some parts of the world where we would need to revise the setup of provinces. Adding a few dozen provinces to East As