What was the decision to make Street Fighter IV a return to the series less complex roots?
One of our goals in the development of Street Fighter IV was to ensure that the barrier to entry was as low as possible, allowing newcomers to the series to easily pick up a Wireless Controller and jump right in. That said, I would like to emphasise that just because a beginner can grasp the basic concept of SFIV doesn’t mean it’s inherently a button masher. I prefer to liken Street Fighter IV to a game of chess. The world of chess is pretty wide and allows for all levels. You have everything from a grandfather playing casually on a park bench with his grandchild all the way up to professional matches between international competitors. The beauty of this is that they’re all playing by the same rules. They all understand the basics of the game – reading and predicting your opponent’s possible moves and trying to head them off at the pass. This principle is in place with Street Fighter IV as well. Highly skilled players will find a ton of strategic ways to utilise the Focus Attack system
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