What technology does Skotos use?
The in-house Skotos games (Castle Marrach, Lovecraft Country, Mortalis Victus, and several upcoming projects) are built on DGD, a robust server platform that has been used for numerous chat services, including the popular Yahoo! chat. We’ve build a brand-new MUD library on top of DGD that includes some features that were impossible ten years ago, when the last generation of text-dominant games was being written. These features include: an expansive parser featuring more than 1,200 verbs, 2,500 adverbs, and most pronouns and prepositions; a proximity system that creates physical relationships between people and things; layered levels of detail in descriptions; and persistent worlds where players can have real and permanent effects. Further discussions of these topics are available on our StoryBuilder page.