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What role does gaming technology play in the Simulation Industry?

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What role does gaming technology play in the Simulation Industry?

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Kindly guide the students. Imagine playing Call of Duty with a real gun or imagine playing Need For Speed using real car and instead of showing crazy jumps and stunts on collisions in NFS, your software shows a message that you’ve committed a mistake. That’s what differentiates simulators to a game. So when we work on simulation project, we actually make games and put training value in that and either remove or cut down entertainment factor. Our input devices are real weapons, tanks or vehicles and not your regular gamepads, keyboards, joysticks or mice. Simulator doesn’t have scope for faking anything in physics so most probably you won’t see those larger than life collisions or destructions as seen in games. A simulator has to be as real as possible and only game engines are able to push the quality to that level. Traditional simulation specific engines focus more on accuracy of data but not on visual quality or various other elements but they miss out on “Wow, this is so real” facto

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