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What parts of this track are naturally-played instruments vs. software-simulated sounds?

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What parts of this track are naturally-played instruments vs. software-simulated sounds?

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And, given how multi-layered the piece is, how difficult was it to know when to stop adding sounds? Usually I start out a track by assembling some basic rhythms. These usually come from snippets of records layered with analog drum machines. The drums that you hear in the break section of Jetlag were in fact the drums I started out withsome chopped up bits from a couple of different sources. Usually once I have something mildly acceptable going I’ll start messing around with a chord progression, or a bass line. In this case I think it was the main two chords played on the Rhodes . I then came up with a little counterpart on the Rhodes which plays off of that simple chord change and turn it into something really triumphant. I then started adding some of the arpeggiated synths, which really I can keep doing until my brain starts to melt out of my ears, and the pads and so on. Most of the synths on this track are played by hand, but the ones which are computer plug-ins I’ll run out through

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