What new armor enchantments exist?
Charging: A suit of Charging armor allows the wearer to inflict double damage on non-mounted charging attacks. If under the effect of a Haste spell, either via spell, Boots of Speed, or similar item, the wearer cannot use the move-equivalent action to withdraw from melee. Caster Level: 9th; Prerequisites: Craft Magic Arms and Armor, Haste; Market Price: +1 bonus.