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What made you decide to do a role-playing game after a shoot-em-up?

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What made you decide to do a role-playing game after a shoot-em-up?

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I always enjoyed creating complex realities. The direction and creation of stories with my friends as a child are examples of that. They also seemed to enjoy it. I enjoyed how a book could immerse you into a world with just words, and I felt a game should be able to do that through the media of sight and sound. I originally was going to do a science fiction role playing game–tentatively called “The Face of the Galaxy”–but I knew there was more flexibility in a fantasy setting. Did the design of the game change after you started working on it? The only change was that the city and dungeon were split. The first game was designed to be what later became two products. This was to provide the programmers who worked for Datasoft doing the conversions enough time to convert the first game in time for the Christmas season. What was the most difficult part of writing “The City”? I had no knowledge of 3-D. I was unaware of the techniques and terminology that existed in the academic world, so I

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