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What kind of control does the leader of a multiplayer game have?

CONTROL leader multiplayer
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What kind of control does the leader of a multiplayer game have?

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You can think of the leader as having some of the powers that the Dungeon Master has in a pen and paper AD&D game. When the leader spawns a new multiplayer game, others may ask to join (via TCP/IP over the Internet or a LAN). The leader assigns slots to the others and also sets whether they can import/export characters with or without items, and with or without experience, to/from other games. Hence, in some games, the leader may not allow any items to be imported in, while in others the leader may require setting the starting level of any new characters to 1st level. The type of game is really defined by the leader, and if the other players don’t like the type of game or the leader, they can form their own games or find another! Once they have joined, the leader has the only save game for the multiplayer, though players may export their characters to back them up. Additionally, the leader can remove any player from the game at any time. Things that are assignable by the leader to othe

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