What is Wimping Out or a Wimpout?
Any time you roll and don’t get a “5,” a “10,” a Flash, or a Freight Train, you Wimpout. You lose all the points for that turn and it’s the next player’s turn. There are some exceptions. See Re-Roll Rule. Good news: When you Wimpout, you only lose the points rolled on that turn, not your accumulated point total for the game. (Unless of course you are playing the Sun-Star Tournament Rules, but that’s a story for another day) One more time: Any time you roll the dice, you must get a “5,” a “10,” a Flash, or wimpout, which means you forfeit all the points obtained on that turn.