What is the needs system the A.I. operates against?
The need system in Conan artificial intelligence is loosely based around famous American psychologist Abraham Maslow’s pyramid of needs. In Age of Conan we have a computer-controlled artificial intelligence which categorizes several distinct needs – like eating, sleeping and surviving. Each of the levels of our pyramid contains a steady growth in need, and the AI will make sure they are fulfilled accordingly where we want it to. So at the night, an NPC may grow tired and close up his shop, and might walk home. On his way home he might be attacked, the need to survive will be kicked into high-gear, letting him defend himself. And so on.