What is the JLaby?
The JLaby is a hobby project with no purpose other than having fun doing it. It implements a simple, rectangle-based 3D online world. It provides a persistent world and user state through a database. The cheat-avoiding design leaves all decisions to the server, the client never gets any information it doesn’t need. For instance, the client never knows, which direction it is looking at in the game world. The server just tells the client what it sees. It’s like in the real world. As long as you don’t have a compass, you have no bloody idea about the direction your looking at (north, south..). The request-oriented design makes the implementation of an action game almost impossible, since the display of a client does not update until the user refreshes it. Therefore, other types of games should be created with JLaby [fill in fresh and original idea here]. On the other hand, the design should scale very well and allows for any HTTP client to roam the JLaby world. That’s why you can get into