What is the history behind la Molleindustria?
We are essentially media-activists and artists, people who try to transform media in a creative way to stimulate critical thought. You know, we have a big problem with media control here: our prime minister who controls all the three public TV channels is also the owner of the other three commercial channels. So during the last years many grassroots movements started to focus their energies into alternative communication means like independent news websites, small pirate TV broadcasts or various communicative performances in public spaces. We simply try to use video games and viral content in the same way. What is your experience as a European developer and what differences do you see between the European and American game development cultures? Well as I told you before there isn’t a game development culture here and I suppose we could say the same about the rest of Europe (France and the UK excluded). Anyway, the lack of means and a real industry can in some way be an opportunity. Sin