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What is the exact order of destructors in a multiple and/or virtual inheritance situation?

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What is the exact order of destructors in a multiple and/or virtual inheritance situation?

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Short answer: the exact opposite of the constructor order. Long answer: suppose the “most derived” class is D, meaning the actual object that was originally created was of class D, and that D inherits multiply (and non-virtually) from B1 and B2. The sub-object corresponding to most-derived class D runs first, followed by the dtors for its non-virtual base classes in reverse declaration-order. Thus the destructor order will be D, B2, B1. This rule is applied recursively; for example, if B1 inherits from B1a and B1b, and B2 inherits from B2a and B2b, the final order is D, B2, B2b, B2a, B1, B1b, B1a. After all this is finished, virtual base classes that appear anywhere in the hierarchy are handled. The destructors for these virtual base classes are executed in the reverse order they appear in a depth-first left-to-right traversal of the graph of base classes, where left to right refer to the order of appearance of base class names. For instance, if the virtual base classes in that travers

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