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What is the difference between subvert a city and revolt?

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What is the difference between subvert a city and revolt?

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If you cause an enemy city to revolt, you lose some of its units, some of its improvements and have an unhappy populace. However, if you subvert it you keep all the installations and all of the military units, and the city tends to stay happy. Also, causing a city to revolt tends to break any peace treaties whereas subvert doesn’t. Also, subversion is only available when a peace treaty exists. It costs twice as much as a revolt. Tip: Bankrupt an enemy civilization to make its cities cheaper to “incite revolt”: Choose an enemy city that is remote and not well defended (no city walls). Pound the city just enough each turn to leave it undefended. The enemy civilization will buy a defensive unit every turn at 120 or 210 coins per turn to keep it defended. A city of 10 to start with can cost them 1400 or more to keep you from getting. Always take the city at 2 so that you can sell the improvements. Not many civilizations can maintain this outlay of cash and I have yet to see one that will j

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