What is the Damage Cap for Spells, Bows?
The maximum damage for Magic Spells has been capped since v1.6 of Two Worlds, much in the same way all other maximum damage had already been capped. Bug: So, if a Spell reads more than 32767 damage, the player should stop collecting the cards for this spell, since there will be no further damage increase, even if the cards say differently. What you see in combat is a maximum value of 32000 per type of damage (game rounds down to the next full thousand), though! Bows are also capped. Even if they show 1-2 million damage, they still inflict a maximum of 64000 per hit, split arrows may do multiples of that. Poisonous spells seem to be excluded. You can actually poison a Dragon with 500k HP and more (depending on level) with one properly stacked / boosted / concentrated Dead Hands or Poison Cloud.