What is the blast area?
After the green plasma ball detonates, and after the damage is calculated and deducted from the target that received the direct hit (if any), the area effect of the BFG is calculated. Targets that fall within a specially defined area will take varying amounts of damage. Simply put, the blast area is like an imaginary ‘cone’ or ‘fan’ of damage traces that briefly extends outward from the attacking player. The cone always points in the direction that the weapon was fired. For instance, if you originally fired the weapon in the northwest direction, the cone will always face northwest, regardless of which direction you’re facing at the moment of detonation. Note that this does not mean that the attacker must continue to face in that direction. The attacker is free to turn away from his targets, as long as he moves to a position that keeps this imaginary cone pointed at them. Common misconceptions are that you must be facing either the targets, the detonation point, or the same direction as