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what is our philosophy for what kinds of skin parts we should be creating?

creating philosophy skin
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what is our philosophy for what kinds of skin parts we should be creating?

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We should aim to make our components as flexible as possible. Well behaved component developers should give users the greatest flexibility, and that means never making a component truly ‘required.’ Regardless of which option we choose, our philosophy should always be to allow skin parts to come and go, except in specific exceptions.

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