What is Geos programming like?
While this topic is broad, this section will be brief since there is another entire FAQ devoted to it available elsewhere. For serious Geos programming you need to get a Geos SDK that is tailored to the Geos platform that you want to write software for. However, you can probably get by with one SDK, hopefully the latest, as long as you don’t try to take advantage of any unique features of your platform. The main point to using the 2.x SDK is that it is DOS-based, although a multitasking environment is recommended for task switching. A second computer is required to use the debugger, and unless you like programming in assembly, you have to use a Borland compiler. However, an NT-based SDK for available for the Nokia 9000i & 9110 and the GlobalPC, allows for single-machine debugging. The main support for Geos development is the usenet newsgroup comp.os.geos.programmer.
While this topic is broad, this section will be brief since there is another entire FAQ devoted to it. For serious Geos programming you need to buy a Geos SDK that is tailored to the Geos platform that you want to write software for. However, you can probably get by with one SDK, hopefully the latest, as long as you don’t try to take advantage of any unique features of your platform. The main point to using a SDK is that it is DOS based, although a multitasking environment is recommended for task switching. A second computer is required to use the debugger, and unless you like programming in assembly, you have to use a Borland compiler. However, an NT based SDK is available for the Nokia 9000, which eliminates many of these drawbacks. Please refer to the Geos programming FAQ for more information. The main support for Geos development is through the Geoworks developer relations webpages (http://www.geoworks.com/DevRel/), the usenet newsgroup news:comp.os.geos.programmer, and e-mail to G