What is causing my toolbar to flicker in GLQuake?
As of the 3/23/98 version of the GLQuake mini-port, triple buffering has been enabled by default and this causes the flickering. Add the following line to your AUTOEXEC.CFG: gl_triplebuffer 1 In GLQuakeWorld this can be caused by another problem as well. The fix that I found was to go to the QuakeWorld options menu and set “Use old status bar” to off. This gives you a transparent status bar and prevents the flicker.