Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

What is being done against online cheaters in UT2?

cheaters online UT2
0
Posted

What is being done against online cheaters in UT2?

0

Epic are making the netcode more cheat-proof, and are working together with CSHP In November 2001 Epic hired Dr. SiN, the founder of the anti-cheat project CSHP. Just recently Mark Rein confirmed that Doc SiN has been given the task to make the U engine netcode more cheatproof: http://ina-community.com/forums/showthread.php?s=&threadid=167807&postid=2109767 Folks, Several months age we hired Joe Wilcox (a.k.a. Dr. Sin) who created the CSHP (client-side hack protection) for Unreal Tournament. He will be addressing security issues for UT2003. Because he now works for Epic, and has access to Digital Extreme’s UT2003 source code and the engine C++ source code, he has the ability to implement a much lower level, and more secure, hack-protection system than he previously could with UnrealScript. But it must be said that when you have a game that is designed to be heavily modified it is impossible to implement a 100% secure solution. We often have to balance the need to keep the cheaters out

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123