What is autosplit and why is it unfair?
This question is the source of much angst, and isn’t as simple as it might seem on the surface. Autosplit is something each person turns on or off (using the /autosplit command, or /au for short). If the person looting a corpse has it turned on, any cash found is split evenly among all players in the group (even those who have it turned off). (This doesn’t apply when a player loots their own body, of course.) Sounds fair, doesn’t it? The catch is, it’s implemented in a logical way in a roleplaying environment, which is to say it splits the COINS you get, instead of splitting the CASH VALUE of those coins. It doesn’t make change. And it does this separately for each type of coin. If, as is often the case, the coins can’t be divided evenly, the game gives any left over coins to the looter. So suppose a mob drops 5pp. In a two-player group, the looter gets 3pp and the other player gets 2pp. In a three-player group, the looter still gets 3pp and the others each get 1pp. In a six-player gro