What is a WWII Fighters Cinema?
A cinema uses a special mode in WWII Fighters, which allows a movie-style presentation of the game. The objects in a cinema are using their artificial intelligence to move and operate, while the director of the cinema scripts the camera placement and movement. These camera commands exist as part of a normal mission file and are controlled through the trigger system. Specifically, the camera commands are Trigger Actions, and they can be invoked by any Trigger Check. The most common Trigger Check used to control the camera is TIME. You can use time to ensure that the camera movement is repeatable through multiple viewings of the cinema. A Cinema Tutorial Learning to create cinemas is an involved process with a fairly steep learning curve. Many people working on this project found the best way to learn was to dive in and practice. The following is a step-by-step process to help you get started. You should print this document and work through each step using the game. I. CREATE THE SHELL F
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