What is a real-world application of rendering to new tracks?
There are many scenarios where this feature could come in handy. For example, if you have a particularly complex and resource-intensive section of video—say something that has lots of video effects and compositing—you can render that section to a new track and cook all of the things that require your processor to do heavy lifting into a single event on that new track. Then place that track at the top of the timeline so that when you preview the project, Vegas Pro uses the new track and no longer needs to process all of the effects and so on in the original tracks. Or, you may have a group of tracks that create a look or sound and now you want to combine them into a single track to make your project easier to manage. Those are just a couple possible uses. Youll probably want to keep the original tracks in your project so that if you have to make an edit you can go back to them.
Related Questions
- How many songs are there in the application? Or per channels, also what is the update frequency and are the latest tracks available immediately?
- What is the impact on rendering speed in my 3D or compositing application when saving to the Reality VTFS?
- Who tracks the data saved by the BRMS Application Client to TSM - BRMS or the TSM server?