What Has Been Completed Thus Far? What is Left?
So far, the terrain engine and building engine have been completed, the plant engine will be rewritten soon. Almost all of the environmental effects have been completed. The map compression engine is complete but needs to be reintegrated. So basically that leaves the character engine, GUI system, sound, and music. All of these things are mostly written already for me by the DirectX API, I just need to properly integrate them. After that, I just have to program in the interactivity (mostly collision detection) and networking. Once these minimum requirements are finished, there should be a playable beta. However, the devil, as they say, is in the details. There is much work left to do, because all of the little things add up. However, it certainly isn’t more work than I can perform on my own. I would estimate that I am approximately two thirds done with the basic engine. Keep in mind, I don’t have to do a lot of the work due to the open content system, and the dynamic nature of the Genes