What hardware will work best, with Metal Fatigue?
Jason Hough, a game designer for Metal Fatigue feels the best hardware for Metal Fatigue is anything at or better than a Celeron 300 with a Voodoo2 or better 3dfx board. The reason he has said this 3dfx is because the game supports glide, in addition to D3D and OpenGL. Glide, on average, runs about twice as fast as these other two API’s. You’ll still be quite happy with a TNT2 or something like that, but if we’re talking “best” then 3dfx is what he recommends. Obviously the faster the processor, the better. At home, Jason runs an Athlon 750 with a Voodoo3 2000, and the game rarely drops below 100 frames per second. RAM is not to big of an issue – 32 megs is the minimum, he recommends 48 or more since most people run a lot of things in the background (ICQ, etc.). If you have 32 megs you may want to run the bare minumum in the background.