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What hardware features are emulated?

emulated features hardware
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What hardware features are emulated?

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10

• All known 2D graphics features are correct. Mosaics work but are imperfect. There may be small issues with colors as the correct color bit depths are not used at all points in the pipeline. • All 3D features are emulated, except the following: wireframes and antialising. In 0.9.5, support for fog is added, as well as edge marking which mostly-works but is not perfect. In 0.9.5 the box test was significantly improved (dare I say perfected?) which fixed a number of games. The OpenGL engine is near its limit and renders some things incorrectly. Eventually the software rasterizer will support more features and be far more precise in the basic features. Both engines have trouble with some shadows, but software rasterizer is better. Software rasterizer has some noticeable texturing issues right now, especially in 2d games. Software rasterizer supports more correct lighting interpolation than opengl ever will (e.g. glitches at the edge of the screen while scrolling.) In software rasterizer,

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