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What graphics libraries does OpenWorlds support?

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What graphics libraries does OpenWorlds support?

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The answer is ANY. OpenWorlds is written in C++, and it supports nodes written in C++, and other languages. All native nodes (Sphere, Cone etc.) can be written/rewritten by OpenWorlds developers. We provide node packages for OpenGL Performer, OpenGL Optimizer, and plain OpenGL. If you need support for Direct3D or some other graphics library, writing a node package for that library is a straightforward task.

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