What exciting developments do you see coming up the road as far as game sound technology, and gaming in general?
Well, on my wish list I would like to see hardware-based acoustic modeling, convincing computer-generated speech, a killer commercially available sound processing unit, and more sound RAM for consoles. It seems that cutting-edge graphics cards take the limelight most of the time and rightly so, but it would be cool to see that kind of competition in sound cards sometime. Oh, and (I would like to see) overclocking utilities for sound cards. Games are just going to get cooler as technology advances to the point of Holodeck-level simulations (I hope). The game industry is already rivaling the movie industry, so it would be very cool if the two merged into a big Holo Sim. After that happens it’s anybody’s guess.