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What exactly is an inertial-ultrasonic virtual camera tracking system?

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What exactly is an inertial-ultrasonic virtual camera tracking system?

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How does it change video game development? An inertial-ultrasonic virtual camera tracking system, which is used in InterSense’s VCam, is part of InterSense’s precision motion technology that allows customers to know exactly where something is physically located and pointed in a given space and time. The technology is accurate to a few millimeters in position, less than a degree in orientation and is updated every 0.006 seconds, as to providing users with the best data available. We accomplish this by fusing multiple tracking technologies into one hybrid solution. Specific to gaming this technology is used for the “cut scenes” of game cinematics, which traditionally are hand animated taking four to eight hours just to complete a camera placement for one scene. With the VCam, the animator or game developer picks up the VCam and records the scene in real-time as if it is being shot with a video camera. This take can be played back immediately and re-shot as many times as necessary providi

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