What engine does F.E.A.R. use?
F.E.A.R. is based on a revamped build of Lithtech’s latest engine that was used to power the NOLF series games, embracing the era of programmable Shader Model 1.x-3.x+ technology with soft shadows, movie-quality high polygon counts, specularity and parallax mapping all over the environment, lifelike A.I and real-time Ragdoll physics, and etc.