What does turning “Enhancements” on do in the options menu?
The Enhancement menu adds a set of feature that I felt were missing from the original game: The first enhancement, which is also called “opt_enhanced_guards” in config.xml, make the guards in the immediate vicinity remember when they’ve seen a pass from a prisoner in uniform, and thus get fooled by that prisoner if they see him again. It will also make their behaviour a bit more human after they caught with a prisoner. The second enhancement (“opt_enhanced_tunnels” in config.xml) restricts the field of vision when moving in tunnels, which makes tunnel handling a bit more challenging. Enhancements can only be turned on if “Original Mode” is not active.