What does Patch 3.3 for the “World of Warcraft” trail make easier?
Tomorrow could be a very big day for World of Warcraft fans. (And aren’t we all WoW fans?) Yes, players from Tokyo to Toledo, from London to Lima, are terribly excited about the possible release of the latest, and last, patch for Wrath of the Lich King. It’ll bring the game to version 3.3, and, more importantly, bring about the demise of Arthas. Boo, Arthas! Right, well I mention this on the off chance that the patch might not even drop tomorrow—Blizzard has said it will release the patch provided there’s no last-minute glitches. No such glitches have been reported thus far, so it looks good from the outside looking in. What can players expect? The big “get” is Icecrown Citadel, the final instance of Wrath of the Lich King. With this, players will link up with their guild mates to down the Lich King himself. (That’s the last “boss” of the game, if case you’re unaware.) The downing of the Lich King brings an end to the storyline of the Wrath of the Lich King expansion. Which means Catac
There are a number of class-specific changes in 3.3 (which you can read about in this incredibly robust guide on WoW.com), but the new grouping mechanics are really the star of the show. Basically you can now queue up for a dungeon (just like you would with a Battlefield PvP match) and the game will match you up with like-minded adventurers and appropriate classes. Once you’re in a group with a range of healers, DPSers and tanks, and everyone checks their ready mark, the game will automatically teleport the group right inside the dungeon for nigh-instant adventuring. Admittedly I haven’t played WoW since 2005 (my level 60 dwarven hunter languishes on Lothar), but grouping was always something that got in the way of my fun with the game, as you had to sit around, waiting for people to haul ass to the instance. If this feature is working as advertised, it seems that’ll be taken care of. Sources: