What does it mean for GREYHAWK to be the “default” D&D setting?
Starting with the 1st Edition AD&D Player’s Handbook, the GREYHAWK world has been inextricably connected with the DUNGEONS & DRAGONS game. Even in those earliest days, the proper names associated with many spells, such as Bigby, Tenser, and Mordenkanien were all major NPCs in GREYHAWK. The names of certain artifacts and magic items are similarly connected with GREYHAWK, featuring the names of powerful NPCs like Keoghtom, Kwalish, and Murlynd. The basic monster lists for D&D were based on the creatures of Oerth as featured in the GREYHAWK adventures Dungeon Mastered by the game’s co-creator Gary Gygax. With 3rd Edition, we are embracing that historical connection. GREYHAWK could be defined as “the world you adventure in when all you use is the PHB and DMG, unless your DM tells you otherwise.” We’re going to keep development of GREYHAWK materials to a minimum. GREYHAWK is for the DM to explore, create and define, not WotC. Those who want to share their ideas with other players and DMs wi