What does Gloss include?
The functionality most people will want to use in Gloss includes: • Loading textures, then drawing them to the screen scaled, rotated, translucent and recolored • Drawing text to the screen (yes, still with scaling, rotation, etc) • Particle systems for common special effects such as fire and smoke • Rendering scenes to a texture (“render targets”) for complex effects • Built-in support for lerping, normalization and scene tinting • Easy API calls for anti-aliasing, screenshots, picking and more Download the tarball and run some of the examples to see what Gloss can do.
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