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What do you think about working with UUE again or another doujin developer?

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What do you think about working with UUE again or another doujin developer?

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The strategy of upgrading small, but creative titles into full retail games is quite unique. I believe we will work together again. Good ideas will always be good ideas, regardless of whether they come from pros or amateurs. I think we should keep cooperating to make fun games. The original flash game only had one mode. Why did you decide to make three other games? I have various reasons, but the simplest one is to have more for the player to enjoy. The concept of “RPG you can beat in 30 seconds” is very interesting, but on the other hand, it can give a negative image of having very little content. But HERO30 has 50 stages, so the quantity of content isn’t really an issue. Just to be sure that there are any doubts about the quantity of content in the game, we added in the other modes. The direction of the gameplay for the other modes was decided right away. HERO30 involves lots of trial and error while still being bound by the time limit, but we thought that we needed other gameplay fe

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