What do I need to use EiffelOpenGL?
To use EiffelOpenGL you need: * An Eiffel compiler. EiffelOpenGL was originally developed with ISE 4.2f, but works fine with ISE 4.5 and ISE 5.0. It does not work with SmallEiffel at the moment due to differences in the external clause syntax between those compilers. I hope to fix that soon. Of course, you also need a back-end C compiler for your Eiffel compiler. * To have OpenGL installed. That means the gl.h and glu.h include files and (for Win32) the opengl32.lib and glu32.lib import libraries, as well as the opengl32.dll and glu32.dll dynamic libraries. OpenGL is shipped on all Win32 platforms and the include files and import libraries are shipped with Microsoft Developer Studio 5.0 and 6.0 (and can also be downloaded from www.opengl.org). To use EGLUT you need, in addition to the above mentioned: * To have GLUT installed. That means the glut.h include file and (for Win32) the glut32.lib import library as well as the glut32.dll dynamic library.