What colors can be used for dialogue? What are the codes?
Colors work when you use say or say_stop commands. It’s good to pick a single color for each NPC, and make them speak in that color in anything they say. Unfortunately, you can only use one color per line (it would be nice to make a single message multi-colored, but you can’t). Begin each line with one of the following codes: `1 – Pink `2 – Dark Green `3 – Light Blue `4 – Orange `5 – Purple `6 – Brown `7 – Light Gray `8 – Dark Gray `9 – Light Blue `0 – Light Green `# – Rose `$ – Yellow (default) `% – White For instance, to make an NPC say something in orange: say_stop(“`4Dink! Get off of my foot!”, ¤t_sprite); This is similar to the LORD-style color codes, but isn’t exactly the same.