What color modes and screen resolutions will it run in?
The pre-beta has support for 640×480 SVGA. There will be support for higher resolutions later. “Our pal is 8-bit, 256 color. 16mil is too slow for now, considering our recommended P133 systems out there.” – Icky. “RB2 has a direct draw mode, which _could_ support resolutions all the way up to 1024 X 768 or more. However, the effect on the framerate and the fact that we’re getting ready to go gold in a couple of weeks here, we don’t have time to support anything larger than 640 X 480 in the initial release. However, since this isn’t really a tough task, requiring only time to get hooked up, I’d think it would be a good patch feature… Perhaps rolled up with a 3D patch. Hmmmm… ” – Icky.