What CODECs is WinImages compatible with?
WinImages uses Windows 32-bit CODEC interface. WinImages can not use 16-bit CODECs from the Windows 3.1 era. Using Windows 32-bit CODEC mechanism means that Windows actually handles the CODECs themselves; they are not handled by WinImages. WinImages just hands basic images back and forth between it and Windows one after another, until the entire animated image stream is complete. For loading AVI files into the timeline, or for loading individual frames from an AVI, this approach is almost transparent to the user. Because WinImages does not know what kind of AVI is being handled, nor does it need to know this. It’s simple: If the proper 32-bit CODEC is present in the system, Windows will fetch it, use it to decode the AVI data, and then give the AVI data to WinImages. Since WinImages can load images of any size and bit depth, there are rarely any compatibility issues with loading AVI data as long as the right CODEC is in-system. For saving AVI data using a particular CODEC, things gener