What are the major improvements on the strategic level of the game in Medieval 2?
Another of the big changes in the way the campaign game plays out concerns the management of settlements. In Medieval 2 the player will have the option to choose whether to develop each settlement as a castle or a city. Castles emphasize the military, and cities the economic. As a result, the player has to think carefully as their empire takes shape and there will be a great deal more strategy involved as they look to expand across the campaign map. What would you say are the major differences on the tactical front? Bob Smith: We’re still experimenting with the scope of what we can do with new unit abilities and battlefield tactics, so we’re not in a position to go into detail as yet. However, there’ll definitely be new tricks you can pull. For example, some archer units will be able to deploy pointed stakes to protect themselves from cavalry, while other units will allow you to form a wagon circle to protect vulnerable units. Sieges will certainly demand new tactics and strategies fro
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- What are the major improvements on the strategic level of the game in Medieval 2?