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What are the limits on 64-bit supported graphics?

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What are the limits on 64-bit supported graphics?

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Only 32-bit versions of 2-D and 3-D libraries are provided in 11.00. Because it is not possible to mix both 32-bit and 64-bit objects in one binary, applications that will be converted to 64-bit should be designed such that the GUI can remain as a 32-bit application, while the processing component can be converted to take advantage of 64-bit HP-UX. If the GUI component and the processing component are in the same process, the GUI component can be split into a separate process and can communicate with the back-end processing component via standard interprocess communication mechanisms such as pipes, signals, and shared memory. Using interprocess communication with X clients requires proficient knowledge of the intricacies of the X event-handling mechanisms to avoid race conditions, blocking X clients, and so on. See the reference for using interprocess communication with X clients, “Xt Clients Communicating with Sockets”, Dan Budne, X Journal, November-December 1996. See the white paper

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