What are the key new gameplay features in Brothers in Arms: Hells Highway?
Randy Pitchford: There are many new features that are very relevant and very cool. There is a third team added to the squad. It is a special team that can be a machinegun crew, a mortar team, a bazooka crew or a radio operator. Soft cover, like wooden doors and fences and wood sheds, can be destroyed – torn apart by fire. The command system has always been very elegant and easy to use, but we’ve enhanced it with some new capabilities that allow me to co-ordinate sneak attacks or group teams together to make it easier for us to manoeuvre together over distances. One of my favourite new advances is the addition of what we’re calling a “first person actor.” The idea is that the player character is no longer a floating camera with a picture of a gun bolted to it at the bottom of the screen. The player character is an actual character in the world. You can see your own shadows, you can see your own body and your hands and feet. You can look down at your chest and see how many grenades you h